I know it is a little late to be blogging the 2nd season of Gunslinger Girl, but bear with me because I am extremely huge fan of the manga. Ever since I read the first volume sometime last year, it has remained my favourite manga till now. The accurate weapon designs and the overall realistic integration of robo-lolis into a terrorism infested modern Italy make for an intensely irrisistable combination.

That said, I have extremely high expectations of any anime adaption of Gunslinger Girl and when I saw the pre-season trailers and website for the 2nd season, I was sorely dissappointed. I felt the animation quality was sorely lacking, the direction was rather horrible, and the artwork just plain sucked. After the first episode aired, it was rather badly flamed by some blogs which lead to a preliminary decision to give it a skip to avoid even more dissappointment.

As Gunslinger Girl fans should know, the first season was animated by the highly acclaimed Madhouse Studios which animated Monster, Nana and Denno Coil. I actually own the full R1 boxset of the first season of which I have re-watched 2 times fully and the 3rd time only partially (beaten by a Military Police Private in my section who borrowed it from me and re-watched it 3 times fully). I have actually re-watched the first episode of the first season about 6 times (dubbed and non-dubbed) with almost full speaker volume as it is simply awesomely directed. The violin fading in and cutting off interweaving between Henrietta’s gunshots nearly brought tears to my eyes… I kid you not.

Needless to say, I felt the first season was flawlessly animated and many have agreed so. But through the many re-watches, I still felt the anime adaption was inferior to the manga somehow. When an episode in the anime ended, it simply didn’t give me the same kick I felt when a chapter in the manga ended.

It was only after I watched the first episode of Il Teatrino did I realise that Madhouse Studios missed out a rather critically important aspect of the manga: the moe. The character designs that Madhouse Studios chose left little room for moe injections, even though the manga often had panels filled with robo-loli moe. They did make up for it with incredible Western style directorial-quality though, and actually it didn’t matter much at that time: most anime in 2002 were not created with moe anyway as the general demand at that time wasn’t towards moe.

It seems that Artland Studios, who has taken over from Madhouse, has sacrificed intense Western intense action-type directorial-style in favour of creating a more fetish-induced adaption which amplifies the moe aspect of the manga which thankfully works ok with me. If I need a rush of action scenes, I can always go back to re-reading the manga.

I still have big problems with Rico’s general character design though. Henrietta’s is fine, and Triella’s and Claes’ work generally ok. And NO, I don’t feel that Henrietta blushes too much. :)